When supplying a specific blueprint class to the Asset actions Utility, the script does not show up in the right click menu as expected (this will work when given Blueprint as the class)
Result: The script is not available
Expected: The script would be available to all instances of MyActor or derived from MyActor in the content browser
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67348 in the post.
3 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.21.1, 4.20.3 |
Created | Dec 7, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 21, 2021 |