Description

When deleting a state in a state machine while the state is open in another tab the editor will crash

Steps to Reproduce
  1. Open the third person template
  2. Open "ThirdPerson_AnimBP"
  3. Open "Default" State machine
  4. Open "JumpStart"
  5. Go back to the Default state machine (without closing the Jumpstart tab)
  6. Delete "JumpStart"

Result: The engine crashes
Expected: The Editor would through an errror/not crash/fail more gracefully

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67706 in the post.

2
Login to Vote

Cannot Reproduce
ComponentOLD - Anim
Affects Versions4.22
Target Fix4.22
CreatedDec 18, 2018
ResolvedFeb 6, 2019
UpdatedMay 18, 2020