It appears that attach tracks do not account for sub sequences when compensating for transform tracks when created.
RESULT:
The object will move when it should remain in the same world location
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67711 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.21e2 |
Created | Dec 18, 2018 |
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Resolved | Jan 11, 2019 |
Updated | Jan 14, 2019 |