It appears that attach tracks do not account for sub sequences when compensating for transform tracks when created.
RESULT:
The object will move when it should remain in the same world location
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67711 in the post.
| 1 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.21e2 |
| Created | Dec 18, 2018 |
|---|---|
| Resolved | Jan 11, 2019 |
| Updated | Jan 14, 2019 |