Steps to Reproduce
  • Create a simple landscape
  • Create a landscape material with two layers as well as grass node and sample one layer
  • Create a Grasstype and assign it to the material
  • Assign the landscape material to the landscape and paint the blend mask, see grass is also spreading around on the specific layer
  • Select one Landscape Component and set LODBias to 1 or more
  • Paint the blend mask on  this component again you will see those grass positions on the component are just messed up

 

Expectation: Paint blend mask on a LODbias >0 Component doesn't messed up the grass on it.

 

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Cannot Reproduce
ComponentUE - LD & Modeling - Terrain - Landscape
Affects Versions4.20e44.21e2
Target Fix5.4
CreatedDec 19, 2018
ResolvedJun 23, 2023
UpdatedJun 26, 2023