Blueprint Shape components have a Shape Material property that can be set in its Details or via Get and Set functions in the Event Graph. These are never displayed in the viewport or during runtime regardless of settings.

It doesn't seem like these are supposed to have Material settings.

Steps to Reproduce

1. Launch: UE4Editor.exe (any project)
2. Create a new Actor Blueprint
3. Add a Box component
4. In the Details panel, give it a Shape Material
5. Disable Hidden in Game
6. Drag the BP into the level
7. PIE

The box appears in the level without a material.

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ComponentUE - Gameplay
Affects Versions4.6.14.7
Target Fix4.9
Fix Commit2613398
CreatedDec 17, 2014
ResolvedJul 8, 2015
UpdatedApr 27, 2018