Ambient Occlusion appears to render differently in each eye when using the oculus rift. This give the user a cross eyed feeling
Result: The Left and Right eye render Ambient Occlusion differently (see image for more detail)
Expected: Both eyes would render Ambient Occlusion in the same manner
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-68705 in the post.