Description

Open OutputLog, switch to python, enter these in:

sequence = unreal.AssetToolsHelpers.get_asset_tools().create_asset('blah3', '/Game/', unreal.LevelSequence, unreal.LevelSequenceFactoryNew())

audioTrack = sequence.add_master_track(unreal.MovieSceneAudioTrack)

audioSection = audioTrack.add_section()

 

EXPECTED: No crash, open 'blah3' to see an audio track and an empty audio section

Steps to Reproduce

see description.

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Fixed
ComponentUE - Anim - Sequencer
Target Fix4.22
Fix Commit4814663
Main Commit6863971
Release Commit4896668
CreatedJan 25, 2019
ResolvedJan 25, 2019
UpdatedApr 29, 2020