Description

Vehicle movement is jittery on clients. This is most apparent when turning while driving. This was also tested in a packaged game with local multiplayer setup.

Regression?: Yes
This does not occur in 4.20.3

Steps to Reproduce
  1. Create a new project using the Advanced Vehicle Template
  2. In the Play in Editor settings, enable "Run Dedicated Server"
  3. Press play
  4. Drive around, making turns
    Result: The movement of the vehicle is jittery (It's more noticeable in Standalone with Use Single Process disabled and Play as Client enabled)
    Expected: The movement of the vehicle is smooth

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-69232 in the post.

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Unresolved
ComponentPhysics
Affects Versions4.214.224.23
Target Fix4.23
CreatedJan 29, 2019
UpdatedApr 25, 2019