Description

If you disable "Support PointLight WholeSceneShadows" spotlights stop casting shadows. This is working as expected in 4.20 CL# 4369336.

Found in 4.21 CL# 4753647 and 4.22 CL# 4809892

This is a regression.

Steps to Reproduce
  1. Open the Editor
  2. Go to project settings and disable "Support PointLight WholeSceneShadows"
  3. Place a cube into the scene
  4. Place a Spot Light above the cube and set it to moveable

Results:
No shadows will be produced from the cube

Expected:
A shadow would be cast 

Have Comments or More Details?

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Fixed
ComponentUE - Graphics Features
Affects Versions4.214.22
Target Fix4.22
Fix Commit4857961
Main Commit6944849
CreatedJan 30, 2019
ResolvedJan 31, 2019
UpdatedJun 11, 2019