This is a regression from release 4.21.2

Motion controller meshes are present in the level, they just aren't tracking alongside the motion controls.

Motion controls still function as intended otherwise.



  • Working: //UE4/Main, CL 4824844
  • Broken: //UE4/Main, CL 48424851


  • Working: //UE4/Dev-VR, CL 4772207
  • Broken: //UE4/Dev-VR, CL 4783008
Steps to Reproduce

 Required - Vive or Oculus Rift with motion controllers setup with latest run-times

Steps to Repro
  1. Open project with Binary release of 4.22
  2. Enter VRMode
  3. Look down at your feet

Results: Motion Controller meshes will be locked at the origin point of the player, but motion controls seemingly track like normal.
Expected: Motion Controller meshes are tracking with hands.

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ComponentUE - Platform - XR
Affects Versions4.22
Target Fix4.22
Fix Commit5391928
Main Commit5391930
Release Commit5391928
CreatedFeb 8, 2019
ResolvedMar 13, 2019
UpdatedSep 16, 2019