We auto-create a PixelStreamingInputComponent which handles the input coming from JavaScript's emitUIInteraction. This works in a UE4 app with a single level, but it seems that if you change levels then this component gets destroyed and emitUIInteraction is no longer handled.
We'd like to fix this, or at least in the short term find a workaround for licensees if, for example, they are creating PixelStreamingInputComponent manually, rather than automatically.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-69916 in the post.
3 |
Component | PixelStreaming |
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Affects Versions | 4.21 |
Target Fix | 4.24 |
Created | Feb 12, 2019 |
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Resolved | Aug 23, 2019 |
Updated | Dec 3, 2019 |