We'd like to fix this, or at least in the short term find a workaround for licensees if, for example, they are creating PixelStreamingInputComponent manually, rather than automatically.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-69916 in the post.
|Created||Feb 12, 2019|
|Resolved||Aug 23, 2019|
|Updated||Dec 3, 2019|