Description

Child actors do not replicate properly to clients when their parent blueprint is nativized.

Regression?: Yes
This did not occur in 4.20.3

See also [Link Removed]

Steps to Reproduce
  1. Download the attached project
  2. Package the project for Win 64
  3. Open two instances of the packaged game
  4. In the first instance type the following console command
     open ?listen 
  5. In the second instance type the following console command
     open 127.0.0.1 

    Result: In the client (second instance) the child actor attached to the player is not visible due to not being properly replicated. It is visible to the host.
    Expected: The child actors are visible to both the host and client.

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Fixed
ComponentUE - Gameplay
Affects Versions4.214.224.23
Target Fix4.22
Fix Commit5257952
Main Commit5258672
Release Commit5257952
CreatedFeb 22, 2019
ResolvedMar 1, 2019
UpdatedMar 23, 2019