Steps to Reproduce
  1. Create a mediaplayer.
  2. Create a mediatexture from the mediaplayer.
  3. Create a material for UI and output the mediatexture.
  4. Create a userwidget and add an image widget using the media material.
  5. Add a TextBox in the userwidget.
  6. Play the mediaplayer from a media source on the userwidget's construct event.
  7. Show the userwidget in Viewport.
  8. Package IOS.
  9. Launch the app, and use voice input for TextBox and the media pauses.



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ComponentMedia Framework
Affects Versions4.21.2
Target Fix4.26
CreatedFeb 25, 2019
UpdatedMar 3, 2020