Creating a Vector parameter within the Material Parameter collection causes a crash with the engine.
Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5159901), 4.23 (CL - 4980862)
Result: The engine crashes
Expected: A new Vector parameter is created
LoginId:5964f8f84766f4b976277180442869c1
EpicAccountId:d237bdd466454ba6a10848877d154538
Assertion failed: MappedSubresource.RowPitch >= ConstantBufferSize [Link Removed] [Line: 269]
UE4Editor_Core
UE4Editor_D3D11RHI
UE4Editor_D3D11RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_RHI
UE4Editor_SlateRHIRenderer
UE4Editor_SlateRHIRenderer
UE4Editor_SlateRHIRenderer
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-70896 in the post.
1 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.22, 4.23 |
Target Fix | 4.22 |
Created | Mar 1, 2019 |
---|---|
Resolved | Mar 4, 2019 |
Updated | Apr 3, 2019 |