Description

When making changes to the properties of widgets in the details panel, the text fields to not remain highlighted. This functionality appears present in other areas of the engine. Such as when dealing with transforms on actors.

Steps to Reproduce
  1. Open the editor
  2. Create a new widget blueprint
  3. Add a widget to the designer tab
  4. Select the newly added widget
  5. Make a change to text field in its details panel (example: position, size, z order, ect)
  6. Press Enter

Result: The field does not remain highlighted (as seen with other text fields in the editor)
Expected: The text field would remain highlighted so that the user can continue to make changes if needed until clicking somewhere else

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71083 in the post.

1
Login to Vote

Fixed
ComponentUE - Editor - UI Systems
Affects Versions4.224.234.21.2
Target Fix4.23
Fix Commit5368221
Main Commit6838042
CreatedMar 6, 2019
ResolvedMar 12, 2019
UpdatedApr 16, 2021