After doubling the number of physics objects in the level the client loses input/ignores input
Result: The character on the client does not move (when using the server the input works as expected)
Expected: The Client would move around in the same manner that the server does
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71334 in the post.
4 |
Component | UE - Networking |
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Affects Versions | 4.22, 4.23, 4.21.2 |
Target Fix | 4.23 |
Created | Mar 11, 2019 |
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Resolved | Jul 9, 2019 |
Updated | Jul 9, 2019 |