After doubling the number of physics objects in the level the client loses input/ignores input

Steps to Reproduce
  1. Download the attached project
  2. Open the project
  3. Play in editor with (2+ players)
  4. Select the client
  5. Move Character around

Result: The character on the client does not move (when using the server the input works as expected)
Expected: The Client would move around in the same manner that the server does

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-71334 in the post.

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Won't Fix
Affects Versions4.
Target Fix4.23
CreatedMar 11, 2019
ResolvedJul 9, 2019
UpdatedJul 9, 2019