Unable to package a CPP project with Bitcode enabled
"the github branch uses' GitDependencies' which downloads additional files such as the physx file in question which has the problem"
mac/Binaries/IOS/gamename-IOS-Shipping ld: bitcode bundle could not be generated because '/Volumes/GameDev/Jenkins/workspace/ue4-mac-422/Engine/Source/ThirdParty/PhysX3/Lib/IOS/libPhysX3.a(NpPhysics.o)' was built without full bitcode. All object files and libraries for bitcode must be generated from Xcode Archive or Install build for architecture arm64Edit Description
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71496 in the post.
1 |
Component | UE - Platform - Mobile |
---|---|
Affects Versions | 4.22 |
Target Fix | 4.22 |
Created | Mar 13, 2019 |
---|---|
Resolved | Mar 18, 2019 |
Updated | Sep 16, 2019 |