Developer Notes

Cannot reproduce in 4.9 using code provided by the user. Tried in PIE and standalone.

Description

A user reported that retrieving and sending an FQuat over a network will crash a game unless the FQuat is first assigned to a variable and the variable is passed.

Steps to Reproduce

Not reproduced in-house.

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Fixed
ComponentUE - Networking
Affects Versions4.4
Target Fix4.9
CreatedJan 6, 2015
ResolvedMay 12, 2015
UpdatedApr 27, 2018