Steps to Reproduce

1.Create a project from ThirdPerson template.

2.Open "Levels" from "Window" menu.

3.Create a new subLevel and set it to Lighting Scenario.

4.Set persistent level as current level.

5.Add some foliage to persistent level.

6.Build light and save all map.

7.Lauch a standalone game.

 

The lightmaps of foliage are incorrect.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-72154 in the post.

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Unresolved
ComponentTools - Landscape
Affects Versions4.21.2
CreatedApr 1, 2019
UpdatedMay 30, 2019