Translucent parts of a static mesh is still visible after setting to invisible and Hidden Shadow.

Working as expected in 4.20 CL# 4369336, and 4753647

Found in 4.22 CL# 4660361 and 4.23 CL# 5762792

Steps to Reproduce
  1. Open linked project [Link Removed]
  2. Select the large Scope in the scene
  3. Uncheck "Visible" and Check "Hidden Shadow"

The translucent parts of the mesh will be visible

The shadow would appear for the mesh but not any part of the mesh

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Affects Versions4.224.23
Target Fix4.22.1
Fix Commit5773443
Main Commit5773445
CreatedApr 5, 2019
ResolvedApr 8, 2019
UpdatedApr 10, 2019