Description

Translucent parts of a static mesh is still visible after setting to invisible and Hidden Shadow.

Working as expected in 4.20 CL# 4369336, and 4753647

Found in 4.22 CL# 4660361 and 4.23 CL# 5762792

Steps to Reproduce
  1. Open linked project [Link Removed]
  2. Select the large Scope in the scene
  3. Uncheck "Visible" and Check "Hidden Shadow"

Results:
The translucent parts of the mesh will be visible

Expected:
The shadow would appear for the mesh but not any part of the mesh

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Fixed
ComponentUE - Graphics Features
Affects Versions4.224.23
Target Fix4.22.1
Fix Commit5773443
Main Commit5773445
CreatedApr 5, 2019
ResolvedApr 8, 2019
UpdatedApr 10, 2019