Translucent parts of a static mesh is still visible after setting to invisible and Hidden Shadow.
Working as expected in 4.20 CL# 4369336, and 4753647
Found in 4.22 CL# 4660361 and 4.23 CL# 5762792
The translucent parts of the mesh will be visible
The shadow would appear for the mesh but not any part of the mesh
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-72404 in the post.