If you deploy the app to the iOS device using the Mac editor's Launch button or Project Launcher, the second and subsequent launches will fail.
The following message is output when startup fails. The process when launching from the editor has not been completed successfully. Perhaps, I think the same reason is that the Running ... dialog in the lower right does not disappear after launching from the editor.
SpringBoard Not terminating "com.YourCompany.test" for violated provision because: "process is being debugged"
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does TextureRenderTarget2D get TArray<uint8> type data?
Hey, why do i get this when i snap two similar meshes together?
How does UMG set overlapping layouts?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Why doesn't the collision diminish when the collision radius decreases?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-72845 in the post.
5 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.22, 4.21.2 |
Created | Apr 16, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |