Niagara particles are culled from far distances when materials with the Opaque Blend mode are applied to them.

Tested in 4.21.2(CL - 4753647), 4.22.1 (CL - 6063286), 4.23 (CL - 6311794)

Steps to Reproduce
  1. Open the attached project
  2. Pan the camera out to about 5000-10000 unreal units


Expected: Neither niagara systems would be culled

Result: Only the niagara system with the Translucent Blend mode remains

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Won't Fix
ComponentUE - Niagara
Affects Versions4.
CreatedMay 6, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021