Having an Animation Blueprint open when rendering a movie using "Render CustomDepth Pass" via Sequencer causes the Animation Blueprint Preview to be rendered rather than the cine camera actor set in sequencer.
Result:
Please See "336977-main2finalimage0148.png"
Expected:
Please See "336976-main20068.png "
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74342 in the post.
2 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.21, 4.22, 4.23 |
Target Fix | 4.25 |
Created | May 8, 2019 |
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Resolved | Dec 17, 2019 |
Updated | Mar 19, 2020 |