Scrubbing an Animation Timeline within a Montage does not play a sound for Anim Notifies that specify "Play Sound."

Steps to Reproduce
  1. Create a new Blueprint Third Person Template
  2. Navigate to Content->Mannequin->Animations and create a Montage (I used Jump)
  3. Within the newly created Jump Montage, add an Anim Notify "Play Sound", then choose a Sound cue.(Use the Engine Content Generic Cues)
    #Scrub through the timeline, passing over the Anim Notify.

Result: Anim Notify does not play sound.

Expected: Anim Notify to play a sound, similarly to how Animation Sequences play sounds on scrub.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-74378 in the post.

Login to Vote

Affects Versions4.214.224.23
Target Fix4.26
CreatedMay 9, 2019
UpdatedJan 29, 2020