The Gameplay Debugger does not function in ShooterGame when "Run Dedicated Server" is checked. This issue only affects ShooterGame and works as expected in a Blank project or if "Run Dedicated Server" is not checked.
This was reported and tested in 4.22.1 (CL-6063286). This was reproduced in 4.21.2 (CL-4753647) and Main 4.23 (CL-6409297)
Results: Cmd: EnableGDT appears in the Output Log but the Gameplay Debugger UI does not appear.
Expected: The Gameplay Debugger UI to appear.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74446 in the post.