The listen server will see jitter in clients character movement and animations. This is hard to notice without the "slomo" command but is extremely obvious using "slomo". Clients will see server and other clients normally.
This was reported and tested in 4.22.1 (CL-6063286). This was reproduced in 4.21.2 (CL-4753647) and Main 4.23 (CL-6409297)
Results: When moving\jumping on client listen server will see them jittered. Character will be teleporting and updating its animation once in a few seconds.
Expected: Character will move smoothly and animation will update constantly.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74459 in the post.
15 |
Component | UE - Gameplay - Player Movement |
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Affects Versions | 4.23, 4.21.2, 4.22.1 |
Created | May 10, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |