If Google VR plugin is enabled and default VR plugins are disabled - debug layer does not render.
Confirmed in 4.23 MAIN @ CL 6395234
Result: Any Print-String / Debug info is not shown on screen. Also, console (tilde) is invisible.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
UMG RichText not appear image when packaged
How to delete some elements correctly when deleting an array loop?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-75037 in the post.
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Component | UE - Platform - XR |
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Affects Versions | 4.23, 4.21.2, 4.22.2 |
Created | May 23, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |