PixelDensity not changing with Google VR


Did not repro on Oculus Go


Confirmed in MAIN 4.23 @ CL 6395234

Steps to Reproduce

Attached is a sample project that alternates between PixelDensity 1 and .01 every 3 seconds.

  1. Enable Google VR
  2. Setup project to change pixel density
  3. Deploy to Google VR (tested with Pixel XL)

Result: vr.pixeldensity command has no effect

Have Comments or More Details?

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Won't Fix
ComponentUE - Platform - XR
Affects Versions4.
CreatedMay 23, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021
View Jira Issue