Some float values appear to be slightly altered when they are input into a float field in blueprints. For example 2.6 will be changed to 2.599999.

Regression: This did not appear to occur in the 4.21.2 release version of the engine

Steps to Reproduce
  1. Open the editor
  2. Open the level blueprint
  3. Add a float variable
  4. Set the value to 2.6

Result: The float value will be changed to 2.59999
Expected: The float value would remain exactly as is when entered

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-75081 in the post.

Login to Vote

By Design
ComponentUE - Editor - UI Systems - Slate
Affects Versions4.234.22.1
Target Fix4.24
CreatedMay 23, 2019
ResolvedJul 19, 2019
UpdatedSep 18, 2019