Description

This behavior seems to occur only for spawnable. The licensee wants the renaming behavior to be consistent.

Steps to Reproduce

1. Add Actor to Sequencer
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2. Renaming from World Outliner will succeed
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3. Renaming from Sequencer does not sync to Outliner
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4. Renaming from Outliner again does not sync to Sequencer
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Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-76042 in the post.

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.22
Target Fix4.24
Fix Commit7249861
Main Commit8614014
Release Commit9552237
CreatedJun 11, 2019
ResolvedJul 9, 2019
UpdatedNov 18, 2019