text bleeding out when designating certain Motion Controller & Oculus Touch specific keys in the Project Settings.

*Some samples of this text bleed/overflow are:*

  • MotionController (L) Thumbstick Down
  • MotionController (R) Thumbstick Right
  • Oculus Touch (R) Thumbstick CapTouch

Related to UE-76799 

The issue is worse when the culture setting of the editor is set to certain cultures like Japanese, as the text is longer.

Steps to Reproduce
  1. Open up a Project
  2. Open Project Settings
  3. Go to Input under Engine
  4. Change an action Mapping to 'SteamVR Knuckles (L) Middle Grip CapSense' or MotionController (L) Thumbstick Down, MotionController (R) Thumbstick Right, Oculus Touch (R) Thumbstick CapTouch

[Image Removed]

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Affects Versions4.23
Target Fix4.24
Fix Commit7248110
Main Commit8614014
Release Commit9552237
CreatedJul 11, 2019
ResolvedJul 11, 2019
UpdatedOct 28, 2019