Description

In a blueprint: When dragging a variable onto a Category, and the Category name uses CamelCase, the resulting Category name of the variable will have spaces where the original did not.  "TestCategory" will become "Test Category".  

It will look like one category in the "My Blueprint" panel but you can see they have different names in the variable properties.

If you compile and look at Class Defaults, you will see the variables in different categories with seemingly the same name.

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Video link: [Link Removed]

Steps to Reproduce
  1. Create a variable
  2. Give it a category named NewCategory
  3. Create another variables
  4. Drag it into NewCategory
  5. Select the newest variable and see its category is now named "New Category" with a space in between.
  6. Compile and go to Class Defaults
  7. See both vars are in separate but apparently identical categories.

Video link: [Link Removed]

Have Comments or More Details?

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Backlogged
ComponentUE - Gameplay - Blueprint Editor
Affects Versions4.22.34.26
CreatedJul 18, 2019
ResolvedAug 27, 2021
UpdatedMar 8, 2024