Noise Node Fails to Compile With Voronoi Noise if Ray Tracing is Enabled.
Working as expected in 4.22 CL# 7053642
Found in 4.23 Preview 2 CL# 7321677 and 4.24 CL# 7437539
This is a regression
The issue is caused by DXC compiler bug: https://github.com/microsoft/DirectXShaderCompiler/issues/2392
Results:
The shader will fail to compile and youll see the errors in the screenshot attached
Expected:
The shader would compile
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-77601 in the post.