Description

The material function SpiralBlur-SceneTexture, does not compile in DX12 mode.

Found in 4.22 CL# 7053642, 4.23 CL# 7321677, 4.24 CL #7474192

Steps to Reproduce
  1. Open attached project
  2. Open the material M_Glass

Results:
The spiral blur will not compile and give errors in the status window

Expected:
The material would compile

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Non-Issue
ComponentRendering - Ray Tracing
Affects Versions4.224.234.24
Target Fix4.23.1
CreatedJul 22, 2019
ResolvedSep 16, 2019
UpdatedSep 25, 2019