Description

Before assigning RefSkeleton, FSkeletalMeshMerge::MergeSkeleton calls BuildSockets->RebuildSocketMap->FSocketInfo->RefSkeleton.FindBoneIndex, which incorrectly sets the SocketBoneIndex.

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Unresolved
ComponentAnim
Affects Versions4.23
Target Fix4.24
CreatedAug 9, 2019
UpdatedAug 14, 2019