Description

Generated from CrashReporter

Steps to Reproduce

No known steps to reproduce

Callstack
Unhandled exception

UE4Editor-Renderer!FVirtualTextureSystem::FeedbackAnalysisTask(FFeedbackAnalysisParameters const &) [VirtualTextureSystem.cpp:776]
UE4Editor-Renderer!TGraphTask<FFeedbackAnalysisTask>::ExecuteTask(TArray<FBaseGraphTask *,TSizedDefaultAllocator<32> > &,ENamedThreads::Type) [TaskGraphInterfaces.h:847]
UE4Editor-Core!FTaskThreadAnyThread::ProcessTasks() [TaskGraph.cpp:1029]
UE4Editor-Core!FTaskThreadAnyThread::ProcessTasksUntilQuit(int) [TaskGraph.cpp:855]
UE4Editor-Core!FTaskThreadAnyThread::Run() [TaskGraph.cpp:931]
UE4Editor-Core!FRunnableThreadWin::Run() [WindowsRunnableThread.cpp:96]
UE4Editor-Core!FRunnableThreadWin::GuardedRun() [WindowsRunnableThread.cpp:53]
KERNEL32!9cb60000  + 17bd4
ntdll!9d6e0000  + 6ce71

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Cannot Reproduce
ComponentRendering
Affects Versions4.23
Target Fix4.24.2
CreatedAug 12, 2019
ResolvedJan 16, 2020
UpdatedJan 22, 2020