Engine Crashes When Trying To Reimport Skeletal Mesh For One That Has No Clothing Data

Physics - Clothing - Jan 17, 2020

The engine crashes when trying to reimport a skeletal mesh that has no clothing data. This seems related to https://jira.it.epicgames.net/browse/UE-86948. Found in 4.24.1 CL#10757647 Reproduced in ...

Clothing Data Cannot Be Created If The Old Data Was Deleted While Applied

Physics - Clothing - Jan 16, 2020

When you delete clothing data on a skeletal mesh before removing it you cannot apply new clothing data. The engine still thinks that there is clothing data is applied. I tested using the Paragon: Tw ...

UMG Calibri font space between characters changes depending on the onscreen size of the textbox containing it

Tools - UMG - Jan 14, 2020

Within a UMG Widget Blueprint. Calibri font space between characters changes depending on the onscreen size of the textbox widget containing it. ...

Exception crash when running Debug Game Configuration for a project installed on a different drive than Engine Installation

DevTools - Jan 13, 2020

Exception crash when running Debug Game Configuration for a project installed on a different drive than Engine Installation. ...

Can't assign LightMapCoordinateIndex on Static Mesh with generated LODs

Tools - Jan 10, 2020

Once a static mesh have generated LODS, the only lightmap index value the static mesh editor's UI accepts is 0. We should be able to set the index to any value between 0 and 3 as long as there are ...

AREnvProbe - App crash on iPad if automatic environment capture is enabled

XR - Jan 9, 2020

This crash does not occur on iPhone devices. Tested on an iPhone X device. When switching environment capture to manual for iPad, the crash did not occur. ...

Motion Controller Axis input values over scale in increments of 2

XR - Jan 8, 2020

The Axis input values for SteamVR motion controllers will increase exponentially by 2 from the moment the editor starts and every time the user enters VR Mode or does a Launch On (eg. Entering VR Mo ...