When updating an exposed variable for an actor being used with spawn actors from class, the exposed variable setting will not update to reflect the changes to the default setting.
Result: The Spawn actors from class node does not update the default value for the exposed variable
Expected: The Default value for the exposed variable on the spawn actor from class node would be updated to reflect the changes to the default value of the spawned actor
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-78953 in the post.
4 |
Component | UE - Gameplay |
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Affects Versions | 4.23, 4.24, 4.22.3 |
Created | Aug 15, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |