When adding multiple Widget Components (at runtime) to the scene it appears that they do not render until the camera moves or they are selected in the world outliner
Result: The widget components that were already added to the scene will start to render (only after the camera position is updated)
Expected: All of the Widget Components would be visible as soon as the level session starts after pressing play
I am not able to find world outliner how to enable it?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79038 in the post.
3 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.23, 4.24, 4.22.3 |
Created | Aug 16, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |