When the user attempts to connect delegate pins that don't match, they received a confusing mouse tooltip message that simply reads "Delegate is not compatible with Delegate".
Suggested fix: When converting the pin type delegate to a string, we should include the signature too.
RESULT
The connection isn't accepted but provides "Delegate is not compatible with Delegate" message
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79385 in the post.
0 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.21, 4.22, 4.23, 4.24 |
Created | Aug 26, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |