Unreal doesn't change appearance when changing system configuration display scaling options. Editor Texts are still quite small and don't change based on the Display Scaling %. This bug also causes the Context Menu to appear offscreen.
This was reported and tested in 4.22.3 (CL-7053642). This was reproduced in 4.23 (CL-8115738) and Main 4.24 (CL-8292946)
Need a Linux machine with a 4K monitor and High DPI
Results: Only certain menus have been scaled
Expected: Editor Text is readable and scaled up.
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-79392 in the post.