Spot lights don't work at all with Cast Shadows disabled on the Magic Leap. Cast Shadows must but enabled even though they don't work.
This can also be demonstrated in the Vulcan render preview in the editor.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Hey, why do i get this when i snap two similar meshes together?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79400 in the post.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.22.3 |
Target Fix | 4.24.2 |
Created | Aug 26, 2019 |
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Resolved | Dec 20, 2019 |
Updated | Jan 26, 2021 |