Steps to Reproduce
  • Create a C++ UClass with the Abstract specifier
  • Create a blueprint child of that class
  • Select the child in the Content Browser
  • Right click an object in the Viewport

Expected behavior:

  • "Place Actor" and "Replace Actor" show the asset selected in the content browser

Actual behavior:

  • "Place Actor" and "Replace Actor" are blank, and can only appear in the submenu if they have been recently placed manually.

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-79626 in the post.

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Fixed
ComponentTools
Affects Versions4.22.3
Target Fix4.24
Fix Commit8660219
Main Commit9325047
Release Commit9552237
CreatedAug 30, 2019
ResolvedSep 12, 2019
UpdatedOct 28, 2019