If you point to a character or text data type and log it into the Device output log, the variable will not appear in the output. However, any other data type will appear. ( float, int, etc.).

Found in: 4.22.3 CL7053642

Picture attached for reference to UE_Log attempted by the user.

Steps to Reproduce

1.Create C++ project in Engine version 4.22.3

2.Set up and enable android development

3.Create a UE_Log statement to print an integer and a pointer to a char, string or text 

4.Open the Output Log and the Device Output Log


Results: The integer variable displays properly on both the Editor output log and the device output log, but the pointer to the character (or text/string) only displays on the Editors Output Log.

Expected: Both Variables to display on both the Device and editor Output Log windows

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ComponentUE - Platform - Mobile
Affects Versions4.22.3
Target Fix4.24
CreatedAug 30, 2019
ResolvedOct 16, 2019
UpdatedDec 4, 2019
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