Description

This issue only occurs on iOS and does not reproduce on Windows or Android. I have seen that the SceneDepth value of the DepthFade node may not be compared correctly.

Steps to Reproduce

1. Open the attached project
[Link Removed]
2. Launch on iOS.
3. Material using DepthFade will give an error like Depth banding
[Image Removed]

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Won't Fix
ComponentUE - Platform - Mobile
Affects Versions4.22
Target Fix4.24
CreatedSep 9, 2019
ResolvedNov 25, 2019
UpdatedNov 27, 2019