Importing root motion onto a transform creates a new absolute track, which can blend unexpectedly with existing transforms. 

Steps to Reproduce
  1. Create a new sequence
  2. Add an object to the sequence such as a cube
  3. Add a transform track if there ins't already one
  4. Right click on the transform track and select Import From Animation Root
  5. Select an animation


A new absolute transform track will be created, which will blend with the other track resulting in a transform that is not representative of the animation's root motion

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There's no existing public thread on this issue, so head over toAnswerHub just mention UE-80055 in the post.

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ComponentTools - Sequencer
Affects Versions4.224.23
Target Fix4.24
Fix Commit8645567
Main Commit9325047
Release Commit9552237
CreatedSep 9, 2019
ResolvedSep 11, 2019
UpdatedNov 15, 2019