When setting the LODbias via the device profile for a specific Android GPU it does not appear to have an affect on the textures when run on the device
Results: The texture will appear clear and at full resolution
Expected: The texture would be blurry
UE-81742 DXGI_ERROR_INVALID_CALL
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-81292 in the post.
4 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.23, 4.24, 4.22.3 |
Created | Oct 3, 2019 |
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Updated | Sep 11, 2024 |