Description

Adding a Custom Depth material at runtime does not make the object its applied to render through walls.

 

Tested in 4.22.3 (CL - 7053647), 4.23 (CL - 8386587), 4.24 (CL - 9413529)

Steps to Reproduce
  1. Download the attached project
  2. PIE

 

Expected: The ActorWithChild Blueprint should be visible through the wall

Result: The ActorWithChild Blueprint is invisible through the wall

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-81362 in the post.

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Unresolved
ComponentRendering - Features Teams
Affects Versions4.234.244.22.3
CreatedOct 4, 2019
UpdatedOct 4, 2019