Cull Distance Volumes Affecting Actors After Being Deleted.
Found in 4.22 CL# 7053642, 4.23 CL# 8386587, and 4.24 CL# 9428115
Results:
The culling volume will still be affecting the cubes in the scene
Expected:
The cubes would render as they did previously without the volume
Workaround:
In my tests toggling "Allow Cull Distance Volume" in the actors details panel fixes the issue
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-81458 in the post.
3 |
Component | UE - Graphics Features |
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Affects Versions | 4.22, 4.23, 4.24 |
Created | Oct 7, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |