Cull Distance Volumes Affecting Actors After Being Deleted.
Found in 4.22 CL# 7053642, 4.23 CL# 8386587, and 4.24 CL# 9428115
The culling volume will still be affecting the cubes in the scene
The cubes would render as they did previously without the volume
In my tests toggling "Allow Cull Distance Volume" in the actors details panel fixes the issue
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-81458 in the post.