Issue seems to be linked to Eye Adaptation. Turning it off results in the sphere to be invisible.

The attached image shows the output of the editor versus game mode (cooked or -game)

This shader was working well in 4.22.

I tested on the release branch and the bug is still there.

Steps to Reproduce

Open attached project

Load in editor

Sphere should be invisible (works fine once cooked)

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ComponentUE - Graphics Features
Affects Versions4.23
Target Fix4.24
Fix Commit9960048
Main Commit9960389
Release Commit9960048
CreatedOct 11, 2019
ResolvedNov 1, 2019
UpdatedSep 19, 2021
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